Allow configurable start mode for player.
[dcpomatic.git] / src / wx / player_config_dialog.cc
index a7d4ab71c0b86a77492d6902efa7d0bbd48fdd90..258db9a5734b61ed0fa87016673cf0103569320f 100644 (file)
@@ -85,7 +85,52 @@ private:
                add_language_controls (table, r);
                add_play_sound_controls (table, r);
                add_update_controls (table, r);
+
+               add_label_to_sizer (table, _panel, _("Start player as"), true, wxGBPosition(r, 0));
+               _player_mode = new wxChoice (_panel, wxID_ANY);
+               _player_mode->Append (_("window"));
+               _player_mode->Append (_("full screen"));
+               _player_mode->Append (_("full screen with controls on second monitor"));
+               table->Add (_player_mode, wxGBPosition(r, 1));
+               ++r;
+
+               _player_mode->Bind (wxEVT_CHOICE, bind(&PlayerGeneralPage::player_mode_changed, this));
+       }
+
+       void config_changed ()
+       {
+               GeneralPage::config_changed ();
+
+               switch (Config::instance()->player_mode()) {
+               case Config::PLAYER_MODE_WINDOW:
+                       checked_set (_player_mode, 0);
+                       break;
+               case Config::PLAYER_MODE_FULL:
+                       checked_set (_player_mode, 1);
+                       break;
+               case Config::PLAYER_MODE_DUAL:
+                       checked_set (_player_mode, 2);
+                       break;
+               }
        }
+
+private:
+       void player_mode_changed ()
+       {
+               switch (_player_mode->GetSelection()) {
+               case 0:
+                       Config::instance()->set_player_mode(Config::PLAYER_MODE_WINDOW);
+                       break;
+               case 1:
+                       Config::instance()->set_player_mode(Config::PLAYER_MODE_FULL);
+                       break;
+               case 2:
+                       Config::instance()->set_player_mode(Config::PLAYER_MODE_DUAL);
+                       break;
+               }
+       }
+
+       wxChoice* _player_mode;
 };
 
 wxPreferencesEditor*