add (_("Frames already encoded"), true);
_encoded = add (new ThreadedStaticText (this, _("counting..."), boost::bind (&PropertiesDialog::frames_already_encoded, this)));
_encoded->Finished.connect (boost::bind (&PropertiesDialog::layout, this));
add (_("Frames already encoded"), true);
_encoded = add (new ThreadedStaticText (this, _("counting..."), boost::bind (&PropertiesDialog::frames_already_encoded, this)));
_encoded->Finished.connect (boost::bind (&PropertiesDialog::layout, this));