image_sequence_dialog.cc
instant_i18n_dialog.cc
interop_metadata_dialog.cc
- isdcf_metadata_dialog.cc
job_manager_view.cc
job_view.cc
job_view_dialog.cc
markers_dialog.cc
message_dialog.cc
metadata_dialog.cc
- monitor_dialog.cc
move_to_dialog.cc
nag_dialog.cc
name_format_editor.cc
mandatory=True)
if conf.env.TARGET_LINUX:
- conf.env.append_value('CXXFLAGS', ['-DGLX_GLXEXT_PROTOTYPES'])
- if conf.env.TARGET_WINDOWS:
+ conf.env.append_value('CXXFLAGS', ['-DGL_GLEXT_PROTOTYPES', '-DGLX_GLXEXT_PROTOTYPES'])
+ if conf.env.TARGET_WINDOWS_64 or conf.env.TARGET_WINDOWS_32:
conf.env.append_value('CXXFLAGS', ['-DWGL_WGLEXT_PROTOTYPES'])
if conf.options.static_wxwidgets:
# Some rtaudio-configs don't include rtaudio as a link library. Go figure.
conf.env.LIB_RTAUDIO.append('rtaudio')
- if conf.env.TARGET_WINDOWS:
+ if conf.env.TARGET_WINDOWS_64 or conf.env.TARGET_WINDOWS_32:
# Don't explicitly link with pthread on Windows
conf.env.CFLAGS_RTAUDIO.remove('-pthread')
conf.env.LINKFLAGS_RTAUDIO.remove('-pthread')
conf.env.LIB_RTAUDIO.append('mfuuid')
conf.env.LIB_RTAUDIO.append('wmcodecdspuuid')
- if conf.env.TARGET_WINDOWS or conf.env.TARGET_LINUX:
+ if conf.env.TARGET_WINDOWS_64 or conf.env.TARGET_WINDOWS_32 or conf.env.TARGET_LINUX:
conf.check_cfg(package='gl', args='--cflags --libs', uselib_store='GL', mandatory=True)
conf.check_cfg(package='glu', args='--cflags --libs', uselib_store='GLU', mandatory=True)
+ if conf.env.TARGET_WINDOWS_64 or conf.env.TARGET_WINDOWS_32:
+ conf.check_cfg(package='glew', args='--cflags --libs', uselib_store='GLEW', mandatory=True)
else:
conf.env.STLIB_GL = 'gl'
conf.env.STLIB_GLU = 'glu'
obj.name = 'libdcpomatic2-wx'
obj.export_includes = ['..']
- obj.uselib = 'BOOST_FILESYSTEM BOOST_THREAD BOOST_REGEX WXWIDGETS DCP SUB ZIP CXML RTAUDIO '
+ obj.uselib = 'BOOST_FILESYSTEM BOOST_THREAD BOOST_REGEX WXWIDGETS DCP SUB ZIP CXML RTAUDIO ICU '
if bld.env.TARGET_LINUX:
obj.uselib += 'GTK GL GLU '
- if bld.env.TARGET_WINDOWS:
- obj.uselib += 'WINSOCK2 OLE32 DSOUND WINMM KSUSER GL GLU '
+ if bld.env.TARGET_WINDOWS_64 or bld.env.TARGET_WINDOWS_32:
+ obj.uselib += 'WINSOCK2 OLE32 DSOUND WINMM KSUSER GL GLU GLEW '
if bld.env.TARGET_OSX:
obj.framework = ['CoreAudio', 'OpenGL']
obj.use = 'libdcpomatic2'