using std::list;
using std::string;
using std::vector;
-using boost::shared_ptr;
+using std::shared_ptr;
/* Check that DCPDecoder reuses old data when it should */
BOOST_AUTO_TEST_CASE (check_reuse_old_data_test)
BOOST_REQUIRE (!wait_for_jobs());
shared_ptr<Player> player (new Player(test));
- shared_ptr<DCPDecoder> decoder = boost::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
+ shared_ptr<DCPDecoder> decoder = std::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
BOOST_REQUIRE (decoder);
list<shared_ptr<dcp::Reel> > reels = decoder->reels();
ov_content->set_position (test, dcpomatic::DCPTime(96000));
- decoder = boost::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
+ decoder = std::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
BOOST_REQUIRE (decoder);
BOOST_REQUIRE (reels == decoder->reels());
BOOST_REQUIRE (!wait_for_jobs());
player.reset (new Player(test));
- decoder = boost::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
+ decoder = std::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
BOOST_REQUIRE (decoder);
reels = decoder->reels();
vf_content->add_ov (ov->dir(ov->dcp_name(false)));
JobManager::instance()->add (shared_ptr<Job>(new ExamineContentJob(test, vf_content)));
BOOST_REQUIRE (!wait_for_jobs());
- decoder = boost::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
+ decoder = std::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
BOOST_REQUIRE (decoder);
BOOST_REQUIRE (reels != decoder->reels());
BOOST_REQUIRE (!wait_for_jobs());
player.reset (new Player(test));
- decoder = boost::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
+ decoder = std::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
BOOST_REQUIRE (decoder);
reels = decoder->reels();
encrypted_content->add_kdm (kdm);
JobManager::instance()->add (shared_ptr<Job>(new ExamineContentJob(test, encrypted_content)));
BOOST_REQUIRE (!wait_for_jobs());
- decoder = boost::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
+ decoder = std::dynamic_pointer_cast<DCPDecoder>(player->_pieces.front()->decoder);
BOOST_REQUIRE (decoder);
BOOST_REQUIRE (reels != decoder->reels());
}