Escape entities just before Pango rendering (#2382).
[dcpomatic.git] / test / dcp_subtitle_test.cc
index 20fbe5f1a243b7ad034d1013e14b844ed8675603..fe95cbbfc13da7c4b079f6ef27619851c3953d4b 100644 (file)
@@ -140,7 +140,8 @@ BOOST_AUTO_TEST_CASE (dcp_subtitle_test2)
        stored = optional<ContentStringText> ();
        while (!decoder->pass()) {
                if (stored && stored->from() == ContentTime(0)) {
-                       BOOST_CHECK_EQUAL (stored->subs.front().text(), "&lt;b&gt;Hello world!&lt;/b&gt;");
+                       /* Text passed around by the player should be unescaped */
+                       BOOST_CHECK_EQUAL(stored->subs.front().text(), "<b>Hello world!</b>");
                }
        }
 }