player->set_always_burn_open_subtitles ();
player->set_play_referenced ();
- auto butler = std::make_shared<Butler>(film, player, AudioMapping(), 2, bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false);
- butler->disable_audio();
+ auto butler = std::make_shared<Butler>(
+ film, player, AudioMapping(), 2, bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false, Butler::Audio::DISABLED
+ );
for (int i = 0; i < 10; ++i) {
auto t = DCPTime::from_frames (i, 24);
player->set_always_burn_open_subtitles ();
player->set_play_referenced ();
- auto butler = std::make_shared<Butler>(film, player, AudioMapping(), 2, bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false);
- butler->disable_audio();
+ auto butler = std::make_shared<Butler>
+ (film, player, AudioMapping(), 2, bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false, Butler::Audio::DISABLED
+ );
butler->seek(DCPTime::from_seconds(5), true);
auto player = std::make_shared<Player>(film, Image::Alignment::COMPACT);
player->set_fast ();
- auto butler = std::make_shared<Butler>(film, player, AudioMapping(), 6, bind(&PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::COMPACT, true, false);
+ auto butler = std::make_shared<Butler>(
+ film, player, AudioMapping(), 6, bind(&PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::COMPACT, true, false, Butler::Audio::ENABLED
+ );
/* Wait for the butler to fill */
dcpomatic_sleep_seconds (5);
auto film2 = new_test_film2 ("encrypted_dcp_with_no_kdm_gives_no_butler_error2", { content2 });
auto player = std::make_shared<Player>(film2, Image::Alignment::COMPACT);
- Butler butler(film2, player, AudioMapping(), 2, bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false);
+ Butler butler(film2, player, AudioMapping(), 2, bind(PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, Image::Alignment::PADDED, true, false, Butler::Audio::ENABLED);
float buffer[2000 * 6];
for (int i = 0; i < length; ++i) {