Don't check sound assets in some tests.
[dcpomatic.git] / test / test.h
index 01ddb19874e525ced470ae9c029a1af8261d528c..c586b1ac00363886e5429b9c437315f4b3bdd854 100644 (file)
@@ -59,7 +59,7 @@ private:
 extern bool wait_for_jobs ();
 extern std::shared_ptr<Film> new_test_film (std::string);
 extern std::shared_ptr<Film> new_test_film2 (std::string, std::vector<std::shared_ptr<Content>> content = {}, Cleanup* cleanup = nullptr);
-extern void check_dcp (boost::filesystem::path, boost::filesystem::path);
+extern void check_dcp(boost::filesystem::path, boost::filesystem::path, bool sound_can_differ = false);
 extern void check_dcp (boost::filesystem::path, std::shared_ptr<const Film>);
 extern void check_file (boost::filesystem::path ref, boost::filesystem::path check);
 extern void check_text_file (boost::filesystem::path ref, boost::filesystem::path check);