Move get_reel_assets() out of Player, as it doesn't need to be there.
[dcpomatic.git] / test / vf_test.cc
index f3ba156a10518454f66eb85dcb0a2704b08bbbff..32e7ae431c90062d88c877af76b62a68ccad0f80 100644 (file)
@@ -291,8 +291,7 @@ BOOST_AUTO_TEST_CASE (vf_test5)
        make_and_verify_dcp (vf, {dcp::VerificationNote::Code::EXTERNAL_ASSET});
 
        /* Check that the selected reel assets are right */
-       auto player = make_shared<Player>(vf, Image::Alignment::COMPACT);
-       auto a = player->get_reel_assets();
+       auto a = get_referenced_reel_assets(vf, vf->playlist());
        BOOST_REQUIRE_EQUAL (a.size(), 4U);
        auto i = a.begin();
        BOOST_CHECK (i->period == DCPTimePeriod(DCPTime(0), DCPTime(960000)));