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CCAP doc tweaks.
author
Carl Hetherington
<cth@carlh.net>
Mon, 11 Jun 2018 22:35:22 +0000
(23:35 +0100)
committer
Carl Hetherington
<cth@carlh.net>
Thu, 19 Jul 2018 22:36:56 +0000
(23:36 +0100)
doc/design/CCAP
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diff --git
a/doc/design/CCAP
b/doc/design/CCAP
index ac336f660d6068772a1f21a60cfc7f33d913344d..1dd2d781bed1a483b8644b8e5395572627a06937 100644
(file)
--- a/
doc/design/CCAP
+++ b/
doc/design/CCAP
@@
-4,3
+4,8
@@
Then have text content/decoder which can be used-as subtitle or ccap.
Doubling-up of subtitle/ccap starts in player: that emits subtitle or closedcaption, writer writes both.
libdcp gets closedcaptionasset with some common ground with subtitleasset, maybe
add_text_asset() which is called for subtitle + ccap by ReelWriter::create_reel()
Doubling-up of subtitle/ccap starts in player: that emits subtitle or closedcaption, writer writes both.
libdcp gets closedcaptionasset with some common ground with subtitleasset, maybe
add_text_asset() which is called for subtitle + ccap by ReelWriter::create_reel()
+
+CPLs can have CCAP and subtitle; actual files appear to be the same as subs.
+
+Maybe we just want a subtitle type with the emissions e.g. instead of emit(sub) do emit(TEXT_SUBTITLE, sub) or emit(TEXT_CCAP, sub).
+