}
-void GPUPage::config_changed()
+void
+GPUPage::config_changed()
{
auto config = Config::instance();
}
-void GPUPage::enable_gpu_changed()
+void
+GPUPage::enable_gpu_changed()
{
auto config = Config::instance();
}
-void GPUPage::binary_location_changed()
+void
+GPUPage::binary_location_changed()
{
Config::instance()->set_gpu_binary_location(wx_to_std(_binary_location->GetPath()));
_gpu_list_control->update();
}
-void GPUPage::server_changed()
+void
+GPUPage::server_changed()
{
Config::instance()->set_gpu_license_server(wx_to_std(_server->GetValue()));
}
-void GPUPage::port_changed()
+void
+GPUPage::port_changed()
{
Config::instance()->set_gpu_license_port(_port->GetValue());
}
-void GPUPage::license_changed()
+void
+GPUPage::license_changed()
{
Config::instance()->set_gpu_license(_license->get());
}