_directory = wx_to_std (_folder->GetPath ());
}
-string
+boost::filesystem::path
NewFilmDialog::get_path () const
{
filesystem::path p;
p /= wx_to_std (_folder->GetPath ());
p /= wx_to_std (_name->GetValue ());
- return p.string ();
+ return p;
}
NewFilmDialog (wxWindow *);
~NewFilmDialog ();
- std::string get_path () const;
+ boost::filesystem::path get_path () const;
private:
wxTextCtrl* _name;
string
wx_to_std (wxString s)
{
- return string (s.mb_str ());
+ return string (s.ToUTF8 ());
}
/** @param s STL string.