*/
+
/** @file src/wx/wx_util.cc
* @brief Some utility functions and classes.
*/
-#include "wx_util.h"
+
#include "file_picker_ctrl.h"
-#include "static_text.h"
#include "password_entry.h"
+#include "static_text.h"
+#include "wx_util.h"
#include "lib/config.h"
-#include "lib/job_manager.h"
-#include "lib/util.h"
#include "lib/cross.h"
#include "lib/job.h"
+#include "lib/job_manager.h"
+#include "lib/util.h"
+#include "lib/version.h"
#include "lib/warnings.h"
#include <dcp/locale_convert.h>
DCPOMATIC_DISABLE_WARNINGS
DCPOMATIC_ENABLE_WARNINGS
#include <boost/thread.hpp>
+
using std::string;
using std::vector;
using std::pair;
using dcp::locale_convert;
using namespace dcpomatic;
+
wxStaticText *
#ifdef __WXOSX__
create_label (wxWindow* p, wxString t, bool left)
try {
wxBitmap bitmap;
if (bitmap.LoadFile(bitmap_path("splash"), wxBITMAP_TYPE_PNG)) {
+ wxMemoryDC dc(bitmap);
+ auto const version = wxString::Format("%s (%s)", dcpomatic_version, dcpomatic_git_commit);
+ auto screen_size = dc.GetSize();
+ auto text_size = dc.GetTextExtent(version);
+ dc.DrawText(version, (screen_size.GetWidth() - text_size.GetWidth()) / 2, 236);
#ifdef DCPOMATIC_WINDOWS
/* Having wxSTAY_ON_TOP means error dialogues hide behind the splash screen on Windows, no matter what I try */
splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1, wxDefaultPosition, wxDefaultSize, wxBORDER_SIMPLE | wxFRAME_NO_TASKBAR);