Merge branch '1.0' of ssh://houllier/home/carl/git/dvdomatic into 1.0
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include "player.h"
21 #include "film.h"
22 #include "ffmpeg_decoder.h"
23 #include "ffmpeg_content.h"
24 #include "imagemagick_decoder.h"
25 #include "imagemagick_content.h"
26 #include "sndfile_decoder.h"
27 #include "sndfile_content.h"
28 #include "playlist.h"
29 #include "job.h"
30 #include "image.h"
31 #include "null_content.h"
32 #include "black_decoder.h"
33 #include "silence_decoder.h"
34
35 using std::list;
36 using std::cout;
37 using std::min;
38 using std::max;
39 using std::vector;
40 using boost::shared_ptr;
41 using boost::weak_ptr;
42 using boost::dynamic_pointer_cast;
43
44 struct Piece
45 {
46         Piece (shared_ptr<Content> c, shared_ptr<Decoder> d)
47                 : content (c)
48                 , decoder (d)
49         {}
50         
51         shared_ptr<Content> content;
52         shared_ptr<Decoder> decoder;
53 };
54
55 Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
56         : _film (f)
57         , _playlist (p)
58         , _video (true)
59         , _audio (true)
60         , _subtitles (true)
61         , _have_valid_pieces (false)
62         , _position (0)
63         , _audio_buffers (f->dcp_audio_channels(), 0)
64         , _next_audio (0)
65 {
66         _playlist->Changed.connect (bind (&Player::playlist_changed, this));
67         _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
68 }
69
70 void
71 Player::disable_video ()
72 {
73         _video = false;
74 }
75
76 void
77 Player::disable_audio ()
78 {
79         _audio = false;
80 }
81
82 void
83 Player::disable_subtitles ()
84 {
85         _subtitles = false;
86 }
87
88 bool
89 Player::pass ()
90 {
91         if (!_have_valid_pieces) {
92                 setup_pieces ();
93                 _have_valid_pieces = true;
94         }
95
96         /* Here we are just finding the active decoder with the earliest last emission time, then
97            calling pass on it.
98         */
99
100         Time earliest_t = TIME_MAX;
101         shared_ptr<Piece> earliest;
102
103         for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
104                 cout << "check " << (*i)->content->file()
105                      << " start=" << (*i)->content->start()
106                      << ", next=" << (*i)->decoder->next()
107                      << ", end=" << (*i)->content->end() << "\n";
108                 
109                 if ((*i)->decoder->done ()) {
110                         continue;
111                 }
112
113                 if (!_audio && dynamic_pointer_cast<AudioDecoder> ((*i)->decoder) && !dynamic_pointer_cast<VideoDecoder> ((*i)->decoder)) {
114                         continue;
115                 }
116                 
117                 Time const t = (*i)->content->start() + (*i)->decoder->next();
118                 if (t < earliest_t) {
119                         cout << "\t candidate; " << t << " " << (t / TIME_HZ) << ".\n";
120                         earliest_t = t;
121                         earliest = *i;
122                 }
123         }
124
125         if (!earliest) {
126                 flush ();
127                 return true;
128         }
129
130         cout << "PASS:\n";
131         cout << "\tpass " << earliest->content->file() << " ";
132         if (dynamic_pointer_cast<FFmpegContent> (earliest->content)) {
133                 cout << " FFmpeg.\n";
134         } else if (dynamic_pointer_cast<ImageMagickContent> (earliest->content)) {
135                 cout << " ImageMagickContent.\n";
136         } else if (dynamic_pointer_cast<SndfileContent> (earliest->content)) {
137                 cout << " SndfileContent.\n";
138         } else if (dynamic_pointer_cast<BlackDecoder> (earliest->decoder)) {
139                 cout << " Black.\n";
140         } else if (dynamic_pointer_cast<SilenceDecoder> (earliest->decoder)) {
141                 cout << " Silence.\n";
142         }
143         
144         earliest->decoder->pass ();
145         _position = earliest->content->start() + earliest->decoder->next ();
146         cout << "\tpassed to " << _position << " " << (_position / TIME_HZ) << "\n";
147
148         return false;
149 }
150
151 void
152 Player::process_video (weak_ptr<Content> weak_content, shared_ptr<const Image> image, bool same, Time time)
153 {
154         shared_ptr<Content> content = weak_content.lock ();
155         if (!content) {
156                 return;
157         }
158         
159         time += content->start ();
160         
161         Video (image, same, time);
162 }
163
164 void
165 Player::process_audio (weak_ptr<Content> weak_content, shared_ptr<const AudioBuffers> audio, Time time)
166 {
167         shared_ptr<Content> content = weak_content.lock ();
168         if (!content) {
169                 return;
170         }
171         
172         /* The time of this audio may indicate that some of our buffered audio is not going to
173            be added to any more, so it can be emitted.
174         */
175
176         time += content->start ();
177
178         if (time > _next_audio) {
179                 /* We can emit some audio from our buffers */
180                 OutputAudioFrame const N = _film->time_to_audio_frames (time - _next_audio);
181                 assert (N <= _audio_buffers.frames());
182                 shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
183                 emit->copy_from (&_audio_buffers, N, 0, 0);
184                 Audio (emit, _next_audio);
185                 _next_audio += _film->audio_frames_to_time (N);
186
187                 /* And remove it from our buffers */
188                 if (_audio_buffers.frames() > N) {
189                         _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
190                 }
191                 _audio_buffers.set_frames (_audio_buffers.frames() - N);
192         }
193
194         /* Now accumulate the new audio into our buffers */
195         _audio_buffers.ensure_size (_audio_buffers.frames() + audio->frames());
196         _audio_buffers.accumulate_frames (audio.get(), 0, 0, audio->frames ());
197         _audio_buffers.set_frames (_audio_buffers.frames() + audio->frames());
198 }
199
200 void
201 Player::flush ()
202 {
203         if (_audio_buffers.frames() > 0) {
204                 shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), _audio_buffers.frames()));
205                 emit->copy_from (&_audio_buffers, _audio_buffers.frames(), 0, 0);
206                 Audio (emit, _next_audio);
207                 _next_audio += _film->audio_frames_to_time (_audio_buffers.frames ());
208                 _audio_buffers.set_frames (0);
209         }
210 }
211
212 /** @return true on error */
213 void
214 Player::seek (Time t)
215 {
216         if (!_have_valid_pieces) {
217                 setup_pieces ();
218                 _have_valid_pieces = true;
219         }
220
221         if (_pieces.empty ()) {
222                 return;
223         }
224
225 //      cout << "seek to " << t << " " << (t / TIME_HZ) << "\n";
226
227         for (list<shared_ptr<Piece> >::iterator i = _pieces.begin(); i != _pieces.end(); ++i) {
228                 Time s = t - (*i)->content->start ();
229                 s = max (static_cast<Time> (0), s);
230                 s = min ((*i)->content->length(), s);
231 //              cout << "seek [" << (*i)->content->file() << "," << (*i)->content->start() << "," << (*i)->content->end() << "] to " << s << "\n";
232                 (*i)->decoder->seek (s);
233         }
234
235         /* XXX: don't seek audio because we don't need to... */
236 }
237
238
239 void
240 Player::seek_back ()
241 {
242
243 }
244
245 void
246 Player::seek_forward ()
247 {
248
249 }
250
251 void
252 Player::add_black_piece (Time s, Time len)
253 {
254         shared_ptr<NullContent> nc (new NullContent (_film, s, len));
255         nc->set_ratio (_film->container ());
256         shared_ptr<BlackDecoder> bd (new BlackDecoder (_film, nc));
257         bd->Video.connect (bind (&Player::process_video, this, nc, _1, _2, _3));
258         _pieces.push_back (shared_ptr<Piece> (new Piece (nc, bd)));
259         cout << "\tblack @ " << s << " -- " << (s + len) << "\n";
260 }
261
262 void
263 Player::add_silent_piece (Time s, Time len)
264 {
265         shared_ptr<NullContent> nc (new NullContent (_film, s, len));
266         shared_ptr<SilenceDecoder> sd (new SilenceDecoder (_film, nc));
267         sd->Audio.connect (bind (&Player::process_audio, this, nc, _1, _2));
268         _pieces.push_back (shared_ptr<Piece> (new Piece (nc, sd)));
269         cout << "\tsilence @ " << s << " -- " << (s + len) << "\n";
270 }
271
272
273 void
274 Player::setup_pieces ()
275 {
276         cout << "----- Player SETUP PIECES.\n";
277
278         list<shared_ptr<Piece> > old_pieces = _pieces;
279
280         _pieces.clear ();
281
282         Playlist::ContentList content = _playlist->content ();
283         sort (content.begin(), content.end(), ContentSorter ());
284         
285         for (Playlist::ContentList::iterator i = content.begin(); i != content.end(); ++i) {
286
287                 shared_ptr<Decoder> decoder;
288                 
289                 /* XXX: into content? */
290
291                 shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
292                 if (fc) {
293                         shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio, _subtitles));
294                         
295                         fd->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
296                         fd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
297
298                         decoder = fd;
299                         cout << "\tFFmpeg @ " << fc->start() << " -- " << fc->end() << "\n";
300                 }
301                 
302                 shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
303                 if (ic) {
304                         shared_ptr<ImageMagickDecoder> id;
305                         
306                         /* See if we can re-use an old ImageMagickDecoder */
307                         for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
308                                 shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*j)->decoder);
309                                 if (imd && imd->content() == ic) {
310                                         id = imd;
311                                 }
312                         }
313
314                         if (!id) {
315                                 id.reset (new ImageMagickDecoder (_film, ic));
316                                 id->Video.connect (bind (&Player::process_video, this, *i, _1, _2, _3));
317                         }
318
319                         decoder = id;
320                         cout << "\tImageMagick @ " << ic->start() << " -- " << ic->end() << "\n";
321                 }
322
323                 shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
324                 if (sc) {
325                         shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
326                         sd->Audio.connect (bind (&Player::process_audio, this, *i, _1, _2));
327
328                         decoder = sd;
329                         cout << "\tSndfile @ " << sc->start() << " -- " << sc->end() << "\n";
330                 }
331
332                 _pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder)));
333         }
334
335         /* Fill in visual gaps with black and audio gaps with silence */
336
337         Time video_pos = 0;
338         Time audio_pos = 0;
339         list<shared_ptr<Piece> > pieces_copy = _pieces;
340         for (list<shared_ptr<Piece> >::iterator i = pieces_copy.begin(); i != pieces_copy.end(); ++i) {
341                 if (dynamic_pointer_cast<VideoContent> ((*i)->content)) {
342                         Time const diff = (*i)->content->start() - video_pos;
343                         if (diff > 0) {
344                                 add_black_piece (video_pos, diff);
345                         }
346                         video_pos = (*i)->content->end();
347                 }
348
349                 shared_ptr<AudioContent> ac = dynamic_pointer_cast<AudioContent> ((*i)->content);
350                 if (ac && ac->audio_channels()) {
351                         Time const diff = (*i)->content->start() - audio_pos;
352                         if (diff > 0) {
353                                 add_silent_piece (video_pos, diff);
354                         }
355                         audio_pos = (*i)->content->end();
356                 }
357         }
358
359         if (video_pos < audio_pos) {
360                 add_black_piece (video_pos, audio_pos - video_pos);
361         } else if (audio_pos < video_pos) {
362                 add_silent_piece (audio_pos, video_pos - audio_pos);
363         }
364 }
365
366 void
367 Player::content_changed (weak_ptr<Content> w, int p)
368 {
369         shared_ptr<Content> c = w.lock ();
370         if (!c) {
371                 return;
372         }
373
374         if (p == ContentProperty::START || p == ContentProperty::LENGTH) {
375                 _have_valid_pieces = false;
376         }
377 }
378
379 void
380 Player::playlist_changed ()
381 {
382         _have_valid_pieces = false;
383 }